Concept Art Cannon
This project was a live university project working with a games design company called VEEMEE.
The brief was to design a three dimensional weapon. The challenge of this project was to create detailed drawings from two opposite perspectives, these drawings had to possess enough detail, and be of a high enough quality that an animator could create the design on a computer. This would require a clear understanding of form and any potential movements it must make.
The images show the progression from concepts to final design. Then just for fun I decided to make the design in Solidworks to get a semi- realistic render.